WEAPONFILE\displayName\Magna Collider\modeName\\playerAnimType\mg\altWeapon\\AIOverlayDescription\\weaponType\bullet\weaponClass\mg\penetrateType\large\impactType\bullet_ap\inventoryType\primary\fireType\Full Auto\clipType\bottom\twoHanded\1\rifleBullet\1\armorPiercing\0\boltAction\0\aimDownSight\1\rechamberWhileAds\1\noADSAutoReload\0\noPartialReload\0\segmentedReload\0\adsFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\enhanced\0\bayonet\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\0\laserSightDuringNightvision\0\blocksProne\0\silenced\0\mountableWeapon\0\autoAimRange\1600\aimAssistRange\3200\aimAssistRangeAds\3200\enemyCrosshairRange\1000\crosshairColorChange\1\moveSpeedScale\0.9\adsMoveSpeedScale\0.8\sprintDurationScale\1\gunMaxPitch\4\gunMaxYaw\4\lowAmmoWarningThreshold\0.33\ammoName\mg08\maxAmmo\600\startAmmo\600\clipName\mg08\clipSize\100\shotCount\1\dropAmmoMin\1\dropAmmoMax\1\reloadAmmoAdd\0\reloadStartAdd\0\damage\250\minDamage\140\meleeDamage\150\maxDamageRange\700\minDamageRange\1300\playerDamage\100\locNone\1\locHelmet\5\locHead\5\locNeck\5\locTorsoUpper\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireTime\0.08\fireDelay\0\meleeTime\0.5\meleeChargeTime\1\meleeDelay\0.05\meleeChargeDelay\0.15\reloadTime\4.2\reloadEmptyTime\5.1\reloadEmptyAddTime\0\reloadStartTime\0\reloadEndTime\0\reloadAddTime\2.85\reloadStartAddTime\0\rechamberTime\0.1\rechamberBoltTime\0\dropTime\0.55\raiseTime\0.75\altDropTime\0\altRaiseTime\0.35\quickDropTime\0.35\quickRaiseTime\0.75\firstRaiseTime\1.85\emptyDropTime\0.7\emptyRaiseTime\0.8\sprintInTime\0.275\sprintLoopTime\0.98\sprintOutTime\0.275\deployTime\0.5\breakdownTime\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0.5\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\standMoveF\0\standMoveR\1\standMoveU\-1.5\standRotP\0\standRotY\0\standRotR\0\standMoveMinSpeed\0\standRotMinSpeed\0\posMoveRate\6\posRotRate\6\sprintOfsF\0\sprintOfsR\0\sprintOfsU\0\sprintRotP\0\sprintRotY\0\sprintRotR\0\sprintBobH\1\sprintBobV\1\sprintScale\0.8\duckedSprintOfsF\-3\duckedSprintOfsR\-5\duckedSprintOfsU\-5\duckedSprintRotP\0\duckedSprintRotY\0\duckedSprintRotR\0\duckedSprintBobH\1\duckedSprintBobV\1\duckedSprintScale\1\duckedMoveF\0\duckedMoveR\1\duckedMoveU\-1.5\duckedRotP\0\duckedRotY\0\duckedRotR\0\duckedOfsF\-2\duckedOfsR\2\duckedOfsU\-0.2\duckedMoveMinSpeed\0\duckedRotMinSpeed\0\proneMoveF\0\proneMoveR\1\proneMoveU\-1.5\proneRotP\0\proneRotY\0\proneRotR\0\proneOfsF\-6\proneOfsR\3.5\proneOfsU\0.8\posProneMoveRate\5\posProneRotRate\6\proneMoveMinSpeed\0\proneRotMinSpeed\0\hipIdleAmount\17\adsIdleAmount\10\hipIdleSpeed\4\adsIdleSpeed\1.25\idleCrouchFactor\0.7\idleProneFactor\0.4\adsSpread\0\adsAimPitch\0\adsTransInTime\0.475\adsTransOutTime\0.45\adsTransBlendTime\0.1\adsReloadTransTime\0.6\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsZoomFov\45\adsZoomInFrac\0.5\adsZoomOutFrac\0.4\adsBobFactor\0.7\adsViewBobMult\0.8\adsViewErrorMin\0\adsViewErrorMax\0\hipSpreadStandMin\3.7\hipSpreadDuckedMin\2.5\hipSpreadProneMin\1\hipSpreadMax\6\hipSpreadDuckedMax\5\hipSpreadProneMax\4\hipSpreadFireAdd\0.6\hipSpreadTurnAdd\0\hipSpreadMoveAdd\5\hipSpreadDecayRate\4\hipSpreadDuckedDecay\1.05\hipSpreadProneDecay\1.1\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\5\hipGunKickPitchMax\15\hipGunKickYawMin\5\hipGunKickYawMax\-5\hipGunKickAccel\800\hipGunKickSpeedMax\2000\hipGunKickSpeedDecay\16\hipGunKickStaticDecay\20\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\75\adsGunKickPitchMin\5\adsGunKickPitchMax\15\adsGunKickYawMin\-5\adsGunKickYawMax\10\adsGunKickAccel\800\adsGunKickSpeedMax\2000\adsGunKickSpeedDecay\32\adsGunKickStaticDecay\40\hipViewKickPitchMin\40\hipViewKickPitchMax\50\hipViewKickYawMin\70\hipViewKickYawMax\-70\hipViewKickCenterSpeed\1500\adsViewKickPitchMin\45\adsViewKickPitchMax\55\adsViewKickYawMin\70\adsViewKickYawMax\-70\adsViewKickCenterSpeed\2200\swayMaxAngle\6\swayLerpSpeed\5\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.1\swayVertScale\0.15\swayShellShockScale\5\adsSwayMaxAngle\2\adsSwayLerpSpeed\7\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.1\adsSwayVertScale\0.2\fightDist\720\maxDist\590\aiVsAiAccuracyGraph\\aiVsPlayerAccuracyGraph\\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\hipReticleSidePos\0\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayReticle\none\adsOverlayWidth\480\adsOverlayHeight\480\gunModel\bo2_t6_wpn_zmb_mg08_view_upg\gunModel2\\gunModel3\\gunModel4\\gunModel5\\gunModel6\\gunModel7\\gunModel8\\gunModel9\\gunModel10\\gunModel11\\gunModel12\\gunModel13\\gunModel14\\gunModel15\\gunModel16\\handModel\\worldModel\bo2_t6_wpn_zmb_mg08_world_upg\worldModel2\\worldModel3\\worldModel4\\worldModel5\\worldModel6\\worldModel7\\worldModel8\\worldModel9\\worldModel10\\worldModel11\\worldModel12\\worldModel13\\worldModel14\\worldModel15\\worldModel16\\worldClipModel\\knifeModel\viewmodel_usa_kbar_knife\worldKnifeModel\weapon_usa_kbar_knife\idleAnim\viewmodel_zomb_mg08_idle\emptyIdleAnim\viewmodel_zomb_mg08_idle\fireAnim\viewmodel_zomb_mg08_fire\lastShotAnim\viewmodel_zomb_mg08_fire\rechamberAnim\\meleeAnim\viewmodel_knife_slash\meleeChargeAnim\viewmodel_knife_stick\reloadAnim\viewmodel_zomb_mg08_reload\reloadEmptyAnim\viewmodel_zomb_mg08_reload_empty\reloadStartAnim\\reloadEndAnim\\raiseAnim\viewmodel_zomb_mg08_pullout\dropAnim\viewmodel_zomb_mg08_putaway\firstRaiseAnim\viewmodel_zomb_mg08_first_raise\altRaiseAnim\\altDropAnim\\quickRaiseAnim\viewmodel_zomb_mg08_pullout_quick\quickDropAnim\viewmodel_zomb_mg08_putaway_quick\emptyRaiseAnim\viewmodel_zomb_mg08_pullout\emptyDropAnim\viewmodel_zomb_mg08_putaway\sprintInAnim\viewmodel_zomb_mg08_sprint_in\sprintLoopAnim\viewmodel_zomb_mg08_sprint_loop\sprintOutAnim\viewmodel_zomb_mg08_sprint_out\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\viewmodel_zomb_mg08_ads_fire\adsLastShotAnim\viewmodel_zomb_mg08_ads_fire\adsRechamberAnim\\adsUpAnim\viewmodel_zomb_mg08_ads_up\adsDownAnim\viewmodel_zomb_mg08_ads_down\deployAnim\\breakdownAnim\\viewFlashEffect\weapon/muzzleflashes/fx_mg_ug\worldFlashEffect\weapon/muzzleflashes/fx_mg_ug\viewShellEjectEffect\weapon/shellejects/fx_heavy_link_view\worldShellEjectEffect\weapon/shellejects/fx_heavy\viewLastShotEjectEffect\\worldLastShotEjectEffect\\worldClipDropEffect\\pickupSound\\pickupSoundPlayer\\ammoPickupSound\\ammoPickupSoundPlayer\\breakdownSound\\breakdownSoundPlayer\\deploySound\\deploySoundPlayer\\finishDeploySound\\finishDeploySoundPlayer\\fireSound\wpn_an94_pap_fire_st\fireSoundPlayer\wpn_an94_pap_fire_m\lastShotSound\wpn_an94_pap_fire_st\lastShotSoundPlayer\wpn_an94_pap_fire_m\emptyFireSound\\emptyFireSoundPlayer\\crackSound\\whizbySound\\meleeSwipeSound\\meleeSwipeSoundPlayer\\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\raiseSound\\raiseSoundPlayer\\firstRaiseSound\\firstRaiseSoundPlayer\\putawaySound\\putawaySoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\standMountedWeapdef\\crouchMountedWeapdef\\proneMountedWeapdef\\mountedModel\\hudIcon\menu_zm_weapons_mg08\killIcon\menu_zm_weapons_mg08\dpadIcon\\ammoCounterIcon\menu_zm_weapons_mg08\hudIconRatio\2:1\killIconRatio\2:1\dpadIconRatio\1:1\ammoCounterIconRatio\1:1\ammoCounterClip\Beltfed\flipKillIcon\1\fireRumble\\meleeImpactRumble\\adsDofStart\2.4\adsDofEnd\4.2\offhandClass\None\adsOverlayInterface\none\hideTags\\notetrackSoundMap\mp7_mag_out mp7_mag_out
mg08_mag_out mg08_mag_out
mg08_futz mg08_futz
mg08_mag_in mg08_mag_in
mg08_pull mg08_pull
mg08_release mg08_release
mp7_mag_out mp7_mag_out